The homepage of Alex Betts, visualization & computer graphics software developer. I work for Bloomberg LP.

Electronic mail | GitHub projects | LinkedIn 

Work portfolio: Film & television, installations & performances.

Software projects Bloomberg's Chromium fork and embedding layer, used to render the user interface of the Bloomberg Terminal.
LLAIR: Library to manipulate the IR for Apple's Metal shading language.
LLOSL: Generate LLVM IR from the Open Shading Language.
RSXGL: OpenGL 3.1 implementation for the PlayStation 3's Nvidia GPU.
GKOSC: Objective-C remote procedure call library, using OSC and GameKit.

iOS Puppets: Interactive OpenGL application for a rooted AppleTV 2G (Processing Chicago, May 2012).
Embedded System Homebrew: Developing for the PlayStation 3 (Processing Chicago, February 2012).